Chaos modGMSE24
Super Mario Sunshine: Hyper Chaos
Unleash 100 random effects across Isle Delfino.
Overview
Hyper Chaos turns Super Mario Sunshine into a constantly changing challenge. Its 100 random effects can alter Mario, the camera, enemies, objects, music, and the rules of a run—often with several effects interacting at once.
Installation
Each GitHub release includes two ways to play:
- BetterSunshineEngine module: set up BetterSunshineEngine, then place the included
.kxefile in your extracted ISO at/files/Kuribo!/Mods/. The mod was developed for BetterSunshineEngine v3.1. - ISO patch: apply the included
.xdeltapatch to a clean NTSC-U Super Mario Sunshine ISO.
Optional code display
The separate Hyper Chaos Code Display shows which effects are active while you play.
Controls and notes
- Press D-pad Up to escape a softlock.
- Avoid D-pad Down: disabling the in-game GUI also disables the chaos engine.
- Some effects deliberately leave objects in their altered position, size, or rotation after their timer ends.
- The full effect list and documentation are available in the code wiki.
Known issues
- Poinks may occasionally refuse to attach to FLUDD.
- “I’ma Tired” can rarely crash during the roller-coaster sequence.
- “Lucid Dream” still has known behavior issues.